Changes
Game window size will now default to 1280x720 instead of 1600x900 to better accommodate smaller display resolutions.
Added a setting for the experimental roguelike mode to the Game Configuration dialog. Please note that there are still many features remaining to be added since I am just getting started with this experimental mode. For the time being, it’s mainly just for fun. :)
Bug Fixes
Fixed an issue where the “Entity ID” field of the new “Add Tile” function node was not being populated from the script when opened in the Script Editor.
Added validation when playing a sound in-game to prevent errors from being thrown if the sound does not exist.