New Features
The “contains” conditional expression used in scripting now supports entity references (in addition to the original “player.inventory” term) to check if an item is within an object defined as a container. For example: if entity[“container_chest”] contains “Blue Gem” then (do something) end
Implemented initial gamepad support for the first-person camera mode. The left analog stick moves and turns the player, and the right analog stick looks around. Button 1 will advance dialogue and interact with objects and characters. More to come!
Bug Fixes
Fixed an issue where combat would sometimes break after attacking an enemy.