Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Current progress of the game

A topic by DreadDecripth created Apr 09, 2021 Views: 75
Viewing posts 1 to 1
Developer

Throughout these past months that I've been working in the game, I've made some real progress. This is a list of everything implemented until now:

  • Movement (of course)
    • 4 directions movement
    • Jumping
    • Crouching (might need to work on that later)
    • Running
  • Can pick things up and get them into your inventory
    • You can select things, and when you click them you take them and the money is added to your loot
    • Of course, the base mechanic is ready, but there is a lot to be done here. However, you can actually play the game. 
  • AI
    • Used Unity's NavMesh system to create a very effective AI that can patrols around certain places (as a guard would do) and when it sees you it follows you.
    • Planning on adding more to this
  • Created procedural roads to make the creation of the environments easier
  • Created a procedural skybox 
  • Working on a clouds system
  • Working on a 3d model for the player
  • Working on a sketch for the town and other places
  • As a priority, I'm working on an actual prototype for the game