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DreadDecripth

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A member registered Apr 25, 2020 · View creator page →

Creator of

Recent community posts

Awesome game, just finished it. Do not regret playing it. 

Okay, I thought it was Unity and I could've helped you

Thats the spirit. What engine are you using for the game?

Hi, I also tried the solution but it didn't work. Do you have any idea what might be triggering this error?

MacOS Big Sur

Yes I've tried everything. I can wait until you find a solution, don't worry

Awesome game. A masterpiece. Really recommended to play in a calm place, knowing you have some time to spare.

I was really hyped about playing it, but the file says it is damaged. I tried following your instructions, but it didn't worked.

Thank you for playing!

Thanks for playing! I really tried to make the game as fun as possible. There were countless bugs, but I'm happy to know you enjoyed it.

This is a pretty original idea! Really fun and perfectly implemented. Good job :)

Thanks for the feedback. Yeah, I didn't have enough time to add a tutorial level, sorry about that, but as long as only one player reaches the door, you can go to the next level. Either way, thanks for playing!

Excellent game.  Great system, simple but complex at the same time. Congratulations!

It would be awesome if you could play my game

An excellent game. I loved it. Its simple, fun and in some way, relaxing. The music is awesome and goes perfect with the game. The art and aesthetic is a pure masterpiece; everything contrasts perfectly with everything. Really enjoyed the game. Keep up the good work

Really great premise. Could be further expanded if properly developed. I felt the game to be a little lackluster, but the overall concept was fun. Keep the good job.

Thank you! It's pretty clear it needs polish, but I believe the mechanic itself is interesting if done well. The game by design is supposed to be somewhat hard. Thanks for taking the time to play the game!

Throughout these past months that I've been working in the game, I've made some real progress. This is a list of everything implemented until now:

  • Movement (of course)
    • 4 directions movement
    • Jumping
    • Crouching (might need to work on that later)
    • Running
  • Can pick things up and get them into your inventory
    • You can select things, and when you click them you take them and the money is added to your loot
    • Of course, the base mechanic is ready, but there is a lot to be done here. However, you can actually play the game. 
  • AI
    • Used Unity's NavMesh system to create a very effective AI that can patrols around certain places (as a guard would do) and when it sees you it follows you.
    • Planning on adding more to this
  • Created procedural roads to make the creation of the environments easier
  • Created a procedural skybox 
  • Working on a clouds system
  • Working on a 3d model for the player
  • Working on a sketch for the town and other places
  • As a priority, I'm working on an actual prototype for the game

Is there a discord server?

I can playtest