New Features
“Link with Map” feature for linking two maps together more easily. To use this feature, select a tile in one map then right-click a tile in the second map from Edit mode and choose the first map from the “Link with Map” submenu. The necessary quick scripts will be automatically attached to the two tiles, linking the two maps together via the “Load Map” function.
“Set Entity Light Enabled” scripting function: Enables/disables the light attached to the specified entity (with the assumption that the entity is a light source).Visual Script Editor node to be added in an upcoming release.
Example: set_entity_light_enabled(self, false)
“Set Ambient Light Enabled” scripting function: Enables/disables the map’s ambient light. Visual Script Editor node to be added in an upcoming release.
Example: set_ambient_light_enabled(false)
“Set Ambient Light Color” scripting function: Changes the color of the map’s ambient light over a duration of time (in seconds). Visual Script Editor node to be added in an upcoming release.
Example: set_ambient_light_color(color[0, 0, 255], 2)
“Set Directional Light Enabled” scripting function: Enables/disables the map’s ambient light. Visual Script Editor node to be added in an upcoming release.
Example: set_directional_light_enabled(false)
“Set Directional Light Color” scripting function: Changes the color of the map’s directional light over a duration of time (in seconds). Visual Script Editor node to be added in an upcoming release.
Example: set_directional_light_color(color[0, 0, 255], 2)
Bug Fixes
Fixed some various issues related to selecting entities (or performing actions on the selection) when multiple Map Editor tabs were open.