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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Release Notes for v0.4.4.5-alpha

A topic by Justin Arnold created Aug 15, 2017 Views: 28
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New Features

  • Added a number field for color opacity to the Image Editor so the value can be set either using the slider or the number field.

Changes

  • Exported games will now store their user settings (like Display Mode, Invert Mouse, etc.) in their own folder directly in the OS’s "application data" folder instead of a subfolder within “Godot/app_userdata”. Unfortunately, these user settings will have to be reconfigured due to this change, but this will be a better and cleaner solution for going forward.

Bug Fixes

  • Changed the camera sensitivity when using the gamepad’s right analog stick in first-person view to (hopefully) be more consistent across different machines.

  • Fixed an issue where the player could sometimes move or look around with the gamepad analog sticks when their movement was locked or the camera was locked.