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GLSL version ?

A topic by nounoursheureux created Jan 08, 2016 Views: 801 Replies: 1
Viewing posts 1 to 2

What versions of GLSL can I use when writing my shaders ? I am asking because I see that the default vertex shader uses the varying keyword, and AFAIK this keyword is used in old versions of GLSL.

(+2)

I just found this answer on StackOverflow, I guess it answers my question :P