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Optivox - The Voxel Modeler for Game Development

Create and export voxel models and assets with huge optimizations! · By Nat

Optivox Features & Future Plans Sticky

A topic by Nat created Apr 23, 2021 Views: 363
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Developer(+1)

Optivox Features

The Optivox Feature list is split into 4 sections based on when they will be implemented: Release features, soon-to-be-added features, long-term features, and future plans.

With every purchase of Optivox, it massively helps motivate me to add more of these complex features.

Release Features (All Complete)

  • Save & load models
  • Import .vox models.
  • Object creation.
  • Change size, position, and pivot or object.
  • Overlay grid.
  • Orthographic & Perspective projections.
  • Add, Remove, and Paint modes.
  • Export Material, Vertex Colors, Texture, and Optimised as FBX.
  • Color selection (HSV & RGB & hex code).
  • Palette system.
  • Save Palette & Load Palette.
  • Basic 3D tools - Box, Line, Pen, Sphere, Circle, Surface.
  • Multiple object support.
  • Light setup.

Soon-To-Be-Added Features

  • Import multiple .vox models. 
  • Automatic LOD system.
  • Complex Tools.
  • Custom Lua tools.
  • Edit functions (Flip, rotate, etc.).
  • Scenery/background selection.
  • Multiple Export Formats.
  • Export as .vox file.
  • 2D-Edit modes.
  • Extra camera controls.
  • Re-do.
  • Internal Code cleanup.
  • Efficiency updates.

Long-Term Features

  • Extra Optimization Features
    • Remove invisible faces
  • UI & UX Overhaul

Future Plans

  • Unity Plugin