New Features
Added “Recent Models”, “Recent Scripts”, and “Recent Dialogues” lists that display when no files are currently open within the Voxel Editor, Script Editor, and Dialogue Editor tabs.
Added a “Show All Types” checkbox to the “Recent Files” list that lets you switch between showing all recent files and only files applicable to the current editor tab.
The Model Properties panel will now show the duration (in seconds) of any animations with a type of “Once”, “Clamp”, or “Ping Pong Once”. This value can be useful when timing scripts that depend on the completion of an animation.
When multiple “Player” nodes are connected as outputs to a single node in the Dialogue Editor, each node’s title text will now reflect the choice number (Choice 1, Choice 2, etc.).
Changes
Changed the transparent part of the default window/tooltip UI images to be a bit more opaque.
Bug Fixes
Fixed an issue where multiple scripts running simultaneously that utilized the “Wait” function would cause a conflict and cause one of the scripts to stop prematurely.
Fixed an issue where the inventory and item container windows were being drawn twice and would cause transparency levels to not look correct (i.e. more opaque than the color should be).