Hey, just have some quick questions :)
Are you still working on this? (haven't seen any updates or heard from you of late)
Why does it seem like tangent is not supported in the GLSL ES version? I found a way to check the scripts in the extension in order to find the actual vertex format. I originally thought I was just setting the input up wrong in the shader but I found that the ES support was commented out in the extension for some reason. I wouldn't dare to try and change anything in your extension cuz I'm pretty sure I'd break something that way and also I don't want to mess with other people's code in general xD
That's all really ^^
Hope to hear from you :)