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LIFELIKE

Runaway appliances and a magical mystery! · By mntsstudio

I think Lifelike is great, but it has some problems

A topic by CaptainKraken created May 04, 2021 Views: 477 Replies: 2
Viewing posts 1 to 3

I know there the game is somewhat released already, but I think these suggestions would make the game better. 

I love the story, with Leo not wanting to be involved in the lifelikes and animates but because he can use magic, he has to. 

The combat - it was only interesting the first time. It reminded me a lot of undertale, but with a default "attack" pattern, it gets dull.  The animations and music are perfect - but blocking needs some help, and wasn't explained very well. Also, I think you should regen 2 blocks per turn, not one. 

Additionally, I would like to see some health bars. 

Quality of life - I cannot exit the game from any menu. 

I hope these can actually get implemented!

Developer (1 edit) (+1)

Thank you so much for your feedback! 

Combat is an ongoing thing for me that I am aware of, it's most certainly something I want to shape up in the future. Multi party combat, party member buffing status effects, critical hits, magic strength selection, and enemy aggro are implemented into the first episode, and I would like to diversify it from there in later episodes. If there's anything specific you'd be interested in, let me know! 

No enemy health bars was a conscious choice. I can't guarantee anything there, as it's a lower priority change compared to other more serious things that need help, but would a toggle on/off for those be something of interest?

Exiting the game can be done from the pause menu in the first episode though I should patch that into the demo. Again, thanks for the reminder there, shouldn't have let that get through to the release version.

Thanks for playing and offering your thoughts, CaptainKraken!

Mantis 

(edit, I should also say I am very glad that you enjoy the story! :)  )

Developer

Hi! Just following up:

The demo has been patched with a "quit game" menu accessible by pausing. You can both save and quit, or immediately quit the game. 

Thanks again for your input!

Mantis