New Features
Added a “Duplicate” button to the Dialogue Editor toolbar that will allow you to duplicate the currently selected nodes.
Added a “New” button to the Recent Items panel as an alternate way to quickly create a new resource.
Changes
Duplicating nodes in the Script Editor will now also retain the connections between the duplicated nodes.
Files that no longer exist will now be removed from the “Recent Items” list when populated.
If the minimap is disabled for your game, minimap data will no longer be generated when saving maps in the Map Editor.
A tile's overriding "_collision" tile will now also be used when handling mouse input to move to the tile.
Bug Fixes
Fixed an issue where duplicating certain nodes (or first opening a script without a corresponding visual graph) in the Script Editor would not populate all of the parameter values correctly (specifically, Load Map, Move Camera, Move Camera At Speed, Move Camera Over Time, Put Player, and Set Animation Speed).