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VICE: Project Doom (COMPLETE)

A topic by Dr. Volt Alessandro Arcade created May 12, 2021 Views: 1,863 Replies: 2
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(6 edits) (+1)

I officially unveil another side-project which I'm working on between Mega Man 6's profile.

Introducing, VICE: Project Doom.  An American Sammy platformer with "variety gameplay".  What does that mean?  Like the Adventures of Bayou Billy, this is a game that knows how to switch it up to keep you on your toes.  And it includes a top-view driving car chase with machine guns, platforming with three different attacks each with its own range, and a couple of FPS on rails scrolling shooter stages.  Add to that some Ninja Gaiden style storytelling through cutscenes and you got an action/adventure game that tells a 90's dark, gritty lone cop against a corrupt corporation conspiracy.

A plot 30-years plus in the making comes to a head as a mysterious corporation C.E.O pulls the strings on what will change the course of the life of a lone cop named Hart as he tries to unravel a growing conspiracy that involves lies, arms-dealing, genetic experimentation, and assassination.   At the risk of telling to much, this is one story that does not promise a happy ending for our hero.

With a variety of game styles, this took a plethora of flexible restructuring techniques, including my first attempt at working with a top-down perspective car chase level.  While I don't yet have a script in place to lock stage 1-1's driving level into a diagonal camera angle to emphasize the 3D effect, the camera can still be adjusted manually.  I may implement an automatic camera control script in later work on this until then.

Most of the stages are traditional 2D sidescrolling platformer and each of those builds consecutively toward increasing eye candy that uses more and more of my "trademark style".  You'll see what I mean in stage 4-1.

Fair warning, the cutscenes still need some work as some objects need to some depth-correction and polishes.

All this exposition complete, I now give you the partial build which currently includes up to (but not including) stage 5-1.

UPDATE: The build now includes stage 5-1 through (but not including stage 7-1.  Two stages for the price of one update...totally free!

UPDATE: The build is now complete!  This project is finished and ready for the repository!

VICE: Project Doom Profile

VICE: Project Doom Profile (OneDrive Mirror)

Prologue and Stage 1-1:

Stage 2-1: 

Stage 3-1:

Stage 4-1:

Stage 4-2:

Stage 5-1 , 5-2, and 5-3:

Stage 6-1, 6-2, and 6-3:

Stage 7-1:

Stage 7-2:

Stage 8-1:

Stage 9-1:

Stage 10-1:

Stage 11-1:

Stage 11-2 and Ending:

moved this topic to Profile Repository

Cool stuff! Have You work on "Super SpyHunter"

Nope.  Can't say I have.  I'm between projects now but you never know.  When I find one that's viable with  no issues and works in the standard emulator (and not just in the Maker, while using the FCEUMM core) I'll start up on something new