New Features
Added “Show Inventory” scripting function to the list of functions available in the Script Editor.
Entities with an ID assigned will now display a “tag” marker icon above them in the Map Editor (similar to the markers for scripts).
Changes
Increased width of developer console, changed label text to “Script”.
Developer console is no longer enabled by default for new projects.
Mouse Navigation in first-person mode is now enabled by default for new projects.
Limit Mouse Look in first-person mode is now disabled by default for new projects.
Added localization for some built-in item tooltip text: “Unlimited uses”, “Remaining uses:”, and “Right-click to use”. These can be overridden by providing translations for the following IDs: UNLIMITED_USES, REMAINING_USES, and RIGHT_CLICK_TO_USE.
Replaced the “Close” button on the entity properties dialog with an “OK” and “Cancel” button, allowing you to cancel out without saving any changes.
In the Map Editor, marker icons for entities with multiple marker types are now displayed slightly smaller and closer together.
Bug Fixes
Fixed an issue where the Map Editor context menu was not showing in the correct position.
Fixed an issue where a normal script marker would should instead of the quick script marker when an object was also defined as a container.
Fixed an issue where the marker icons for a character would not be updated correctly in certain cases after editing its properties in the Map Editor.