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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Release Notes for v0.4.6.4-alpha

A topic by Justin Arnold created Sep 08, 2017 Views: 52
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New Features

  • Added a “condition” setting to player nodes that is available when multiple player nodes are connected to an output in the Dialogue Editor. This will allow you to optionally specify a condition that must be met for a particular choice to be shown to the player.

Bug Fixes

  • Fixed an issue where removing a player node that had sibling nodes was not properly recalculating the choice numbers in the node titles (or resetting to just “Player” if all but one sibling was removed).