Hi All! Many thanks to everyone who downloaded the V2 demo of Hyper-5. It has been really interesting to compare the playing experience of shmup fans with less experienced players. I have a few new features for V3 demo to share:
- 1)Player tips: When you die and / or finish a level, the game now shows some contextual tips to assist playing.
- 2)Terrain visibility: I have added some details which should make it more obvious where the ground is. Don’t crash into it! 😊
- 3)Armoury UI tweaks: Improvements to streamline and clarify the UI
- 4)Route holograms: Some of the levels feature branching paths, I have added in “route hologram markers” to assist visualisation.
I am probably a month or so away from being able to send off the last two levels to the Awesome Alpha Testing Squadron which is exciting! Level 5 is longer than the other levels and set on a strange, toxified island full of giant insects and ancient alien machinery:
Thanks and do please try out the V3 demo: