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web version unplayable

A topic by SkyCharger created Sep 29, 2017 Views: 196 Replies: 1
Viewing posts 1 to 2

A. Due to the fact that the game doesn't lock the mouse and the lackluster scaling of mouse-movement I spent more time on getting my character orientated properly than on movement and it makes it so that I can't switch between looking forward and down in a reasonable timeframe.

B. the physics of the trees/plants are wonky at best (seems that their collision mesh and visual mesh don't match up.)

Developer

I agree!

It's just a pain to play on web.. 

The Ground is slippery and the player is skinny and the game is buggy.