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Feedback request on store page

A topic by rogerty created Jun 28, 2021 Views: 357 Replies: 4
Viewing posts 1 to 4

hello!
I have noticed that the least popular game I have is KIWAYA.
I am interested in hearing about your feedback, purely based on the store page (screenshots and description).
- Does the store page seem boring?
- Does the game look like a badly made clone?
- Are the graphics too off putting?
- Does the description miss a 'hook'?

Any feedback goes, even 1 sentence. Thanks!

https://rogerty.itch.io/kiwaya

I'm not sure what I would add. All the right information is there, and the page looks as good as many of the pages out there. Maybe try a softer font, more rounded. This could make reading more nicer on the viewer.

Thank you Alexandra

Moderator(+2)

Hello,

I took a look at your page. Here’s some feedback I’ve collected:

  • At the top of the page is the logo, with the name of the game, and a picture to promote the game. That image has completely different colours compared to the rest of the page, and it looks really out of place. Almost like it’s an ad banner. Ways to fix this would be to make the picture have some transparency, to “blend” the page with the image, or changing the page’s colours a bit to harmonize with the image a bit better.

  • I will admit, when I first saw that image, I thought it portrayed a sword pointing down, instead of a character shooting a beam downwards. This might make people have different expectations before arriving at your page, only to be disappointed that the game has no swords (regardless if the game itself is good or not).

  • I see that image is also used as the cover art for this game. I’d suggest to add some more details to it. This is the first thing a user sees, before they decide to visit your page. The game doesn’t have to have the same graphics as the game itself, it just needs to “sell the fantasy” of what the game is about.

  • The description seems to include a good variety of information. Gives me a rough idea of what the game is about. You also include a demo, which completed the picture.

I also noticed this in your description:

Note: the mac and linux version have not been tested. So I do not know if and how they run.

  • I completely understand that it’s not possible to test all platforms, especially for an indie dev. Having said that, this line would hint me that I may spend my money buying this, only for it not to work on my mac/linux device. Even if the user gets full refund in such cases, they still have to spend time. To get around that, I would suggest to add some demo downloadable files for all platforms, so users can download them, and run them on their system.

  • I see you’ve set your game as also available on the web. Considering the web version is only a demo, you may have users clicking your game because of it, only to realize that’s only a demo.

  • I think the colours of the page could maybe use some changes. The clouds in the background are too subtle, to the point that it almost looks like the page is using default colours and little effort, even though possibly that’s not the case.

That’s most of the feedback I could find. I was a bit pedantic on purpose, in order to provide as many ideas as possible. Most of the things I mentioned are my personal ideas, so feel free to ignore anything that doesn’t sound right.

Hope that makes sense, best of luck :)

Thanks a lot for your extended feedback. I am big thank :)  It will take some time to figure out per point if and how I will use it, but I know for sure I will use some of your advice.

So it was very useful. Thanks again.