You shall not pass!
Added endless defense mission
Mmmm, tasty
Lockers and enemies now drop health and energy pickups
The cameraman has been fired
Reduced camera jitter/wobbly pixels
That is the sound of inevitability...
Added positional audio (sounds get quieter as you move away from them, and louder as you get closer)
Unleash the horde
AI performance improvements allowing for well over 1000 enemies (we'll probably never have that many, but this also means that the game will run better in general, especially on lower-end hardware)
Nerf this!
Supra Crewmen have been significantly nerfed: their damage has been halved, and they now fire in 5-round bursts (with a new charge-up sound effect)
Known Issues
Enemies occasionally can't work out what to do so just stand there
Game crashes when tabbing out of fullscreen mode
Found another issue? Post it in the bug reports forum!