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Filling what isn't empty

A topic by Squidathan created Jul 01, 2021 Views: 174
Viewing posts 1 to 1

This game explores themes of  grief and the feelings people can get before moving forward with their loss through getting the player to make difficult decisions on which and whose memories they value more.

This is a free prototype which may potentially get further development, I would love to hear any feedback you have on my game, you could influence how this or any of my future projects unfold!

While I am a very new developer and have much to learn: this game is for fans of walking simulators, adventure games or any game which is primarily focused on and attempting to push the boundaries of narrative in the video-game medium.

Filling what isn't empty by Squidathan (itch.io)