I have just completed "Salvagette", which is an updated and enhanced version of the game "Salvage" that I released a couple years ago. It is a turn-based bullet-hell shooter, where time moves when you do.
The original game was coded from scratch in Javascript, and was not the most reliable experience (especially when it got busy)! For the new version, I rebuilt it in Godot, which also allowed me to create versions for PC and Mobile.
While I was there, though, I decided to add some new features - new enemies, upgrades, the ability to "replay" games in real-time, game stats, and more music.
I hope you enjoy it! Let me know, of course, if there are any problems!