Hello everyone,
I decided to share with You some of my progress for a new game project using Uniday Cave Engine.
I'm also working with Sprytile add-on for Blender to design levels.
Here's how it looks in engine (ofcourse You can turn off green wireframe - it's just for collision's preview):
I'm trying to make some old-school, 90s style game. Visually something similar to Doom, Duke3D, Blood, Ion Fury etc. Low poly 3D and ybillboard objects. Keep fingers crossed for this project ;)
You can download first build from Uniday International discord channel ;) at the moment it's more about exploring levels (there is no enemies, obstacles etc. yet).