this is a thread for folks who'd like to share their creations publicly. feel free to post here, or start a new thread if you'd prefer.
web based game creation tool · By
I made a short lil level just now. Six rooms in total, was fun to make!
The screen transition effect is nice, but it can be pretty obtrusive to gameplay, especially when you're going from one screen to the next fairly quickly. I'd recommend either shortening the length of the effect or making it delay and save previous inputs La-Mulana style.
this is beautiful. i love the vertical brick checkerboard.
i agree with you about the transition effect. i think perhaps it could be improved by either pausing slightly at the beginning of the transition, or having a region around the player which is forced to be clear.
on down the road i'm planning to have a set of different transitions to pick from (and the sprites used by the transition will also be customizable).
I made the new downWell game :P I just felt same that Benal, falling is too fast so transitions just made skip some screens. If you touch the bottom of water then jumop, its jumps super high and that's is fun! If player go out of screen there is no paht(map endings) its make the engine block. Really need a manual as you can, but I really enjoy this.
My dungeon
Also some props don have icon (water drops, enemies etc..)
I poked around and made a few rooms. This is fun! I love the live editing, it's cool to be able to draw some bits and immediately run around in them. I hit the tile solidity bug a few times which could be a bit frustrating, and it would be cool if the effects etc were discoverable, but this is really great for a first release!
thanks i'm glad you're enjoying the live edit. live edit is tremendously important to me. i think it's wonderful in terms of workflow and encouraging intuitition + spontaneity, so i knew from the beginning that this would have live options.
i'm sorry about those solidity bugs- sometimes if you switch tiles using the keyboard it messes up the solidity (i have a fix inbound for this). did you find the shift key? it lets you directly edit solidity.
i'm curious about your idea of making the effects discoverable-
how do you envision this working?
hi! I made a big sky castle filled with lil bug friends! i cant wait to see where you take this tool, its very relaxing and fun
apologies, i rolled out some changes to the tileset prematurely! i've reverted the player + editor to the original tileset
the v. 0 editor here will work with the current player
vacuumflowers.com/gardener
when v. 1 comes out later this week i'll put it at a new address so as not to break anything folks made with v. 0!
Hey I finally finished making my first game!!! Or dungeon I guess?
I'm really happy with how it turned out (Better than most of my games).
Unfortunately chrome says the URL is too big to load :( but I still have the image if you want to try it :)
Map image *must be loaded with this version of the editor*
It's a sort of puzzle game in which you have to find every teapot of which there are 6(you must actually reach the teapot, and not just see it). I hope you enjoy it. I would love feedback and I would love to hear if you beat it :)
PS. You start in the top left on the surface.
PPS. In case it's just something on my end that won't let the game version work here's the link: