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Louie Cooks - Cute & Experimental Cat VR Adventures!

A topic by starlit created Oct 31, 2017 Views: 411 Replies: 2
Viewing posts 1 to 3

About

Your cat Louie is one of a kind: He wants to become a marmalade-cookand expects your help protecting his fruity ingredients from the onmarching waves of enemies, called cuties:

Each type of cutie has their own weakness which you need to make us of! Shake your head, stare at them, sing/whistle or make a loud noise to keep Louie cooking! With full VR and (optional) microphone-input support.

Try to break through multiple waves and score cat-triple points with huge combo-chains! The "Quick Game"-mode allows you to fully customize your experience: Choosing the cuties that appear or the stage to play in! Or master the challenges in the story mode and follow Louie's path on becoming a master cook! 

Current state

The game has been released and is available on itch.io https://starlit.itch.io/louie-cooks with English & German localization. So we already have the tools in place for a Japanese localization. We also feel like the game's visuals would resonate well with a japanese audience.  Please contact us anytime for further details contact(at)starlit-studio.com

Looking forward hearing from you! :)

Hi Starlit, you do have a great game on your hands it seems. Also, it's a huge plus to see that you already have localization already worked out (It'll make the process much smoother). I'll contact you at your email address to get the ball rolling. 

Thanks!

Hi there, this looks really awesome!

I work at Mozilla on the Mixed Reality & VR team (https://mixedreality.mozilla.org/), working on WebVR (https://webvr.rocks/) and A-Frame (https://aframe.io/). We're working on the WebGL players for Unity/Unreal Engine to properly support the WebVR API (https://github.com/caseyyee/unity-webvr-export).

We'd be ecstatic and grateful if you're willing to share your game's source code with us — and my colleague and I will do all the hacking and experimenting.

We really want to be able to have good starting examples (and proof!) that with just a few button clicks, you can be loading your Unity/Unreal VR games directly from within your Web browser.

With your permission, we could also use your project as a case-study sample and share it as well on a few of our web sites.

Let me know if any of this sounds of interest to you. My email's cvan<at>mozilla<dot>com, or you can reach me on Twitter, @cvanw. Thank you very much!