So, spamming the meteor dive thing (down-shift) above a jump-pad enters the animation inside the jump pad, not causing Val to get boosted up. I think you could be able to make a check for the character being inside the jump pad every frame, but I'm not really sure.
Steps to reproduce:
1. Have Meteor Dive.
2. Find a jump pad.
3. Use the jump pad.
4. Spam Meteor Dive.