This topic is to try emulate Cave Engine in linux using WINE
An easy 3D desktop Game Engine scriptable in Python. · By
Fix:
https://forum.winehq.org/viewtopic.php?f=8&t=34889
https://bbs.archlinux.org/viewtopic.php?id=265048
In Terminal: export MESA_GL_VERSION_OVERRIDE=4.5
Engine Open buts is a BlackScreen,
[Debug]Your OpenGL Version is 4.0My OpenGL is OpenGL 2.2, i don't know if it's my OpenGL's fault
ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile vertex shader! 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile fragment shader! 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to link shader program! (with GLSL '#version 330 core ') error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader