New Features
Asset Library: The “Music Library” has been expanded into a general library of assets. The dialog now contains two tabs, one for models and one for music. In the initial release, you can view and import individual models that are part of the bundled sample game.
Changes
Made various improvements to the bundled “example” map to bring it up to date (changed NPCs to use new behavior mechanics, changed walls to tiles instead of objects, made the house a bit larger, idle animations for NPCs, added “on close” script for chest, improved lighting, tooltips and portraits for NPCs, and some other minor changes).
Bug Fixes
Fixed an issue where an NPC’s idle animation would not always trigger when stopping when their movement interval was configured to “Random (Range)”.
Fixed an issue where the mouse button release was not being handled when using right-click + drag to rotate the camera and then releasing the button while over the inventory/container window.