Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Can't delete a bone without having all the layers deleted as well

A topic by BATBUNLORE (Helianthe) created Oct 02, 2021 Views: 181 Replies: 5
Viewing posts 1 to 4


Hello! When I try to delete this bone that I misplaced, all the other layers get deleted. Same thing happens when I ctrl+Z : instead of just undoing the bone, it undoes everything I just opened. I'm on windows. I checked the list and I don't think this has been reported yet.

(2 edits)

Update: I can't cut and past things either. It doesn't cut the target, and makes it disappear when I paste it. It also always puts the bone as the child of the last layer I have, and not the one i'm targetting. (edit: added an issue and typo fix)

Hey, thank you for the report, it's possible to have the project ? Seems I never reproduce such strange behavior with deletion.

Because you're doing something like that and it deletes all ?



And yes the bones by default goes under main layer or selected bones, because a bone affect the image under it like that :



But you can move the bone with ctrl + x or dragndrop : 


Maybe this tutorial could help you to setup your bones:  https://pixelover.io/docs/tutorials/bones_animation/

I'm sorry, I basically did it over and I can't recreate the issue either. Maybe I can check the logs or something? And thank you for the tutorial!

(+1)

No the logs only display technical issues so it will not be displayed. But if you succeed to reproduce don't hesitate to send me the file :)