To whoever who reads this: What is your favorite weapon, helmet, or tool in Juice Galaxy? Tell me why!
Floppy ragdoll rpg sandbox with physics-based combat · By
My favorite helmet: The Wawsp Queen's head. She provides some much-needed character interaction (albiet one-sided) and zest to what can otherwise be a very lonely gameplay experience, giving Juice Galaxy a touch of feeling like a real universe and not just some big empty place where the "characters" are all just dead objects. Granted, I would prefer for her to have far more variety of comments and a more three-dimensional character - i.e., different responses for sparing versus hurting her larvae, and for her later comments to reflect this choice- but still, she breathes life in Juice Galaxy.
Right now, helmets don't really do much, so the the trade-off of protection is acceptable.
--
I have yet to nail down a favorite weapon. Each has merits. I can only share my least favorite weapon: The "Draginbuster". Foremost I despise the franchise it's named after, and I assume designed after; however, aside from that, it's ridiculously overpowered. I'm all for a slow, and large-range, but high-damage weapon, but the Draginbuster is not anywhere near slow enough to justify its damage.
--
Currently the grappling plunger is the only 'tool' in the game that is not an outright weapon, but I can't decide whether I like it more than having a grimoire in the off-hand. I would welcome a new such off-hand tool.