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Small bugs + opinions

A topic by fredo46 created Oct 14, 2021 Views: 140 Replies: 1
Viewing posts 1 to 2

Hi Joeri, thanks again for this great game, it's a perfect time filler, just addictive enough to play regularly (highest winning streak is a good feature), but not too much to be time consuming :)

Since you're writing you're planning a new release (great !) here are some remarks :

- Kobold has fishy chest in deck but reward is fire trap. Intended ?

- When poison the well ends, wrong player name ("the putrid scent around player dissipates", shouldn't it be around enemy ?)

- Would be great to announce on effect cards which ones stack (venomous bite, healing rain, volley) or not (every other ? life link, poison the well, dark pact, lichen curse, wellspring)

- backstab : this card doesn't only ignore shield priority, it avoids shields if possible. Change text ?

- shadow twin is buggy when played before some cards (transmute, others i don't remember)

- radiant burst is a bit powerful for uncommon (but i like that :) ) compared to seance (rare) for example


Suggestions :

- Mind Flyer is the hardest opponent imho, should be a final boss

- Unplayable cards could be droppable, or have same priority as shields, cos it makes them weak with shields in hand

- Starting hand could be choosable (choose class : thief, warrior, mage... ?), having always shields limits strategy a bit


That's all for now, thanks again for this great game.

3 last things :

- Spider reward is insanely good compared to Gerblin and Kobold ones (i'm always disappointed not to meet spieder in a game)

- please write current win streak even if it's 1, so we know we're in a winning streak ; motivates to start the game even if card draw is meh

- what if winning game gives like 1 life, so if you lose next game, u're still on winning streak ? u win 1 life per win, lose one per loose. That's what i currently do, but on paper :) It's motivating to reach a higher winning streak. For me at least.