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Queen's Crown

A romantic, medieval-fantasy visual novel... · By Agashi

Loved the Demo

A topic by JustKay created Dec 06, 2017 Views: 314 Replies: 1
Viewing posts 1 to 2

Hi I played through the demo on my Twitch channel (https://www.twitch.tv/justkaythegamer) there were a few bugs that happened during play that I'd be more then happy to do a write up of later on. But I'm assuming at some point how I spend the MCs time between ambassador, fighting and studying affects some sort of outcome or choices available? It might be best to make that more obvious or trackable in some way so that the player can have more of a informed decision on how they want their MC to be a ruler. I'd also be open to playtesting for the full game to help catch any bugs early on if needed. If nothing else I am very much looking forward to the full game!

Developer

Thank you very much for taking the time to do a full playthrough! I know as far as VNs go, this one can be quite bulky/hard to read through because of the writing style. 

Any bugs you encountered can be reported here on the stickied thread. And as far as the stat-raising events go, these are trackable via the "attributes" button just above the textbox, next to the save/load options during gameplay. :) Very easy to miss, especially for veteran VN players who are already familiar with most Ren'Py games' typical GUI layout... 

And thank you for the generous play-testing offer! I may just take you up on that when the time comes to put out the call for beta-testers! xD