Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

First Pixel Art Animated character- Looking for Feedback!

A topic by Stoic Daemon created Nov 17, 2021 Views: 408 Replies: 3
Viewing posts 1 to 5
(+1)

Hello everyone. I'm a bit new to this whole Pixel Art stuff, but wanted to try my hand at it because I have a love for the style, and video game inspired art in general.

Still trying to get a feel for this, though I feel like I am making some good strides. Anyway, here is the idle animation of a character I made today, and I am wanting to get some feedback on what others think (Including any tips for how to improve if you have any!)


It was drawn at 32x32 pixels, though her main frame fits witch wise in 16 pixels.  Sorry for the small image, hoping it read well enough for feedback!

(+1)

hil! this looks nice. However, it is difficult to understand from afar. however, as far as I understand, tail movement and character movement do not seem very compatible with each other. The idle movement of the character is very abrupt. you can slow it down a bit more and make it a smoother cycle. you can try to make the character movement more compatible with the tail movement. Have fun !

(1 edit)

The tip of the tail is moving too much. The left feet seems to be sliding. Both elbows seem to be anchored, although the right elbow seems proper. Those 3 things are throwing me off. Other than that good work. I love pixel art and art in general

for me, it look good