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Bug reports

A topic by bakalarvae created Dec 19, 2021 Views: 170 Replies: 3
Viewing posts 1 to 4
Developer

Thread for bugs, errors etc

A bug I found is that if you make a new game but close the program while the intro text is playing, it doesn't seem to properly save and when you try the "Load game" option it just removes the options from the home screen (but they still seem to be selectable, if you press space it tries to load again) and throws an error in the console:

// start of error message

ERROR: _load: Method failed. Returning: RES()

   At: core/io/resource_loader.cpp:286.

{mother:{contract:False, info:False, name:False, rep:0}, trader:{introduction:False, quest:0}}

{altar:0, ascension:False, devil_released:False, parasite:-1, seals:{one:False, three:False, two:False}, shortcut:[]}

{}

{}

0

ERROR: get_node: Condition "!node" is true. Returned: __null

   At: scene/main/node.cpp:1368. // end of error message

There doesn't seem to be a way to de-equip equipment. When I have the mirror equipped the only option in the inventory is to equip.

Разделы в инвентаре не переведены на русский. Монстры с пуповиной  пролетают сквозь стены.