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Linux Build Testing + Dev Help?

A topic by coffeeCamel created Jan 15, 2018 Views: 322 Replies: 1
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Got around to trying it out the Linux build, and it runs perfectly fine as far as I've played. I love what you guys are aiming for with this game. It seems like there's a lot of influence from Oblivion, which is understandable being such a legendary game, and you guys are taking that influence and running with it to great places. Some elements definitely need some attention (e.g. UI, the animations, the oddly large amount of toilets..) and I was wondering if I can help development in any way? I have experience with 3D modelling, texturing from photos (and photography for resources), UV's, I've used both C# and Unityscript a fair bit in the past, and I'd love to help design the world and give ideas. I'm not really sure how we could collaborate. Maybe you guys could run a private repository, or you could outline how things need to be made and I could develop them separately and send them to you to be integrated, I'm not sure, let me know.

Developer

Glad to hear the Linux build worked well and, yes, Oblivion is one of our many influences. At this time, programming is what we need most for development. Unfortunately, it would be difficult to add outside help, especially remote, for what we are working on at the moment. Perhaps in the future, after things are more cleaned up and more clearly designed there may be some systems/tasks that we could possibly outsource. Some things such as Unity editor tools, or shaders come to mind. We'll have to make a list of things.