Hi,
maybe I am doing something wrong, but when exporting a 3 object to 8 rotations, the generated images are "off center".
Is there a way to set the origin, or the move/scale/rotate gizmo to the center of the object, so it rotates about it?
Thanx!
Hi, yes effectively it rotates the layer origin. But yes I need to think about that, it could be problematic if objets already have rotation animation.
What's your need exactly all objets of the scene must have x directions centered on them ? Because for multiple objets, for me it's either the same big element so they have same rotation origin or it's different elements so I would export them in different sprites.