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Jules - A classic Action-platformer

A topic by m-beedesign created Dec 29, 2021 Views: 215 Replies: 3
Viewing posts 1 to 2

The whole country suddenly becomes full of Canc's army of the undead. It is now up to Jules and his Subweapon Master Sir to fight his way through the hordes and face Canc in a finale battle in the castle. 

 

 In this game, inspired by retro games, you'll hop from level to level, fight against various enemies and show your skills in 6 boss fights.

WHATS IN? 

  • 5 different scenarios 
  • linear level to level gameplay (6 levels)
  • reduced bit style graphics
  • three special subweapons (sword, axe, cross) 
  • 6 bossfights
  • oldschool retro gameplay

    Link to itch.io page: https://alfredsheep.itch.io/jules

(2 edits)

A simplistic yet charming platformer; and although it could be deemed as humble, there is definitely more than meets the eye in your game. I happen to find interesting the use of colour in your game, for example: 

-. Black, Grey, White, (environment)

-. Red (main character and drop item components)

-. Orange (enemies and some moving parts)

Good luck with your game and congrats on your release.

By the way: Can I ask you what software/tool did you use for the video capture and edition? I need to create the video for my game and I was wondering if you could give me some advice.

Cheers

Hi NelsonTeixeira

Thank you for your feedback. You are right, I used the colors exactly this way.

For the screen record I used the preinstalled Xbox App on Windows 10 (Windows-Key and G). To edit the video I used Shotcut.
Hope this helps! 

Cheers

Thank you very much AlfredSheep!

I'll have a go immediately.