As an artistic choice, FoldWars is going to be light on text. The objects will not be named (except in a back story, if one emerges in future). This is one of the minimalistic design decisions. However, that may make discussing the game a bit difficult. In order to avoid confusion, here's a vocabulary that you can use while referring to objects in your feature requests, bugs or other discussions.
The enemy look a bit different in the game with their full shield on. I'll keep this updated as changes are made to the game.