Here are some of building generated by the new algorithm, which I am still working on.
It can generate any shape or size building.
tactical squad-based strategy · By
Looks interesting. Maybe with that algorithm you can create maps with complete cities without those deserted spaces that make them look like ghost towns. That could add new tactical options to the game. Maybe in one of the next releases you can try out a variety of different AI generated landscapes and we can find out which one works and which does not.
Looking forward for testing the next release. Do you know when you are going to finish it?