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Kalyskah

An immersive erotic RPG where you play as female vampire rediscovering the world after thousands of years of slumber. · By Kalyskah Team

stuck on the loading screen

A topic by kamenrider50 created Jan 18, 2022 Views: 778 Replies: 11
Viewing posts 1 to 6

after the fight scene with the old pet my game got stuck on the loading screen

I've read the previous post, but I can't open the link

Developer

Hello Kamenrider, what are your PC settings? 

We noticed that some people with older CPUs can have some problems when they reach the open world since there are a lot of things being processed at the same time. We didn't have the chance to fully refactor the code yet.

I still can't do it now. For the i5cpu I use, this version is still stuck in the loading interface when I enter the next map after the first pass

Hello team, I understand that you need to refactor the code. Any eta on how long that would take? Because this seems like a REALLY good game and I'd hate to miss out on playing it because the game is getting stuck.

Developer

We are getting a new member to the team to work on this starting this month =D

yeah it also took me 15 irl minutes to load in the overworld/open world part. And when it did load in i had about 5fps for  2-3 minutes, after that it went up to 20-ish, fps, had to drop the visual settings quite a bit to get a playable fps. Probably just needs some optimization. Some chest pieces also clip trough breasts, mainly the ones blacksmith sells, i cranked the booby slider all the way up.  Honestly, i really like how each piece has their own model, i really love seeing that in games, combat is moderately fun, needs some tweaking for the most part so it doesn't feel as "floaty", mainly the enemies.  Definitely gonna be looking at the future updates, this might be turning out into a really good rpg. Even without the smutty aspects.

Developer (1 edit) (+1)

Someone else reported this issue this month and we are working to fix it. There should be an update within 2 months with better performace.


And thank you for the kind words regarding the RPG part =D

I'm just being objective, also i think i forgot to mention that some npc's fall trough the world (sink in the floor if you will) when you talk to them. but that might actually be tied to the same loading screen issue.

A little suggestion for a later stages i'd have is to maybe add a weapon specialization system, with unlockable moves and maybe even a questline or two for a full blown moveset change.  And maybe make the damage scaling on weapons a little clearer, like show how much damage we are getting from our stats next to the scaling type icons. For minmaxing purposes that would be really sweet.
And there certainly needs to be a parry system, like when you do a perfect block. That would increase the fun of the combat.

Developer(+1)

Having progress on Kalysakh's fighting style is something we have in mind. The idea is that she used to count a lot with her magic to do things and never really cared about her actual fighting skills. And now that she lost her power, with the help of the player she will start learning more about 'fencing' to make it up for the magic she lost.


We are also aware of the issues with NPC and this is something we are solving this month =) 

Im stuck on Slice of Unlife in v 0.22, unsure if its the end of the playable content in the demo or not

Developer

Hello!
It is the end of the playable content on the newest version of the game. You can try to play the Legacy version, it has a few hours of content for you to explore =)