My second January alpha build is now live, and incorporates a load of fixes and features!
The game itch.io page is here: https://daftapplegames.itch.io/hide-and-seek
"Hide and Seek" is a beautiful, high def 3rd person stealth adventure, set in a medieval world. Our latest alpha brings a new playable character "The Hunter", a new enemy ("The Gobbler"), a new UI, melee combat, and the first demonstration of our new Quest engine ("Quest Machine"). This is on top of other alpha features, such as biome based levels, weather, day-night cycle, fully explorable buildings, enemies, NPCs, animals and more!
I'm working on a new preview video, but you can get a taste for the look and feel and gameplay here:
I am a one-man hobby developer, and this game is a labour of love that I pour my free time into. The game is being developed in Unity, using a number of third party assets and tools. I'm very transparent about how I'm using assets and building the game, and you can find lots of details in my active DevLog. I aim to deliver 2 major releases each month and I am adding features and finesse as fast as I can.
I am desperate for folks to play this game and be active contributors towards its future! I welcome any and all feedback, constructive is preferable, but all feedback is considered! Thanks for looking and I hope you'll download and play the game!