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BloodbornePSX

Relive the first few hours of the PS4 classic, rebuilt with PS1 aesthetics! · By LWMedia

Bug that forced me to close the game, losing progress

A topic by DeusExNihilo created Feb 03, 2022 Views: 340 Replies: 3
Viewing posts 1 to 2

It seems everytime I hit a lamp or the Doll I have to save every single time if things like this become a problem.

It's a bug I don't know can be replicated. I don't even know what caused it or if it's specific to this spot. So, in the Derelict Building, the enemy with the saber that's ahead of the enemy in the wheelchair, I killed him, dropped bullets, picked them up, and then I was stuck. The screen didn't freeze completely, I could hear the sounds of the game going, could rotate my camera around and switch items. But I could not exit the screen telling me I picked up this quicksilver bullet, could not move, attack, enter the menu, nothing on my controller or keyboard would do anything except rotate the camera and switch between items I could not use. I had to press the Windows key to the OS screen and force close the game that way. 

And now I have to redo some progress I lost. Before that I had died to Gascoigne and was running through the building to the elevator to get back, or, at least that was what I tried to do. My last save was in the poison sewer and I had to get the sewer key and shotgun again. Need to open the path to Gascoigne and the elevator shortcut again too, I don't remember if there was anything else that I missed besides the item grabs on the paths I need to open again (hope I got everything pertinent in those sewers).

What could have happened here? I can't imagine this being a common bug but it's a bug that's there that's triggered by...something. So just a caution to everyone to save as often as possible so you don't get set back too much if something like this happens to you.

(1 edit)

Well, it happened again, same enemy, same spot, that guy with the sword guarding the wheelchair gunman in the Derelict Building. 

One thing I noticed is that sometimes he drops an item that you get a quick prompt for but it falls through the ground before you can nab it. It seems if you grab an item whose fate is to collide, it breaks your game. So this is definitely a specific bug with a specific enemy in a specific spot. (I am playing 1.04 btw, issue still here as it was in 1.03)

Made an account just to chip in, I just got the exact same soft lock glitch. Picked up a qs bullet/molotov cocktail from the enemy closer to the balcony on the upper floor of the Derelict Building that's supposed to ambush you from behind the boxes. Exact same situation, can rotate camera and game is obviously still running but I can't get past the item pick up menu. Guess I won't pick up drops from that area any more? Hope someone figures out why this happens.

Other pickups seem fine, just don't pick anything up from that one enemy! Most of the time its loot falls through the floor anyway, maybe it does all the time and pickups are grabs done in time (which as I speculated could play some part in this but I dunno). The wheelchair enemy who has a 100% droprate of 4 quicksilver bullets for instance is a-OK to loot from. And the two trolls down the lighted carpetway also are good to pick up their vial drops from. Just ambush sword guy... kill and move on.