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BloodbornePSX

Relive the first few hours of the PS4 classic, rebuilt with PS1 aesthetics! · By LWMedia

Beak Mask not giving full Skill bonus?

A topic by DeusExNihilo created Feb 07, 2022 Views: 136
Viewing posts 1 to 1

So with all the time I've spent with the game I've done a Skill build. At 20 Skill right now while only having leveled Vit and Endurance otherwise, touching none else (playing Troubled Childhood). Using a +5 Threaded Cane. For most of the game I'd been using the Steepled Hat which gives a 1% bonus to both Skill and Endurance. After Eileen's quest with the Crow Hunter's badge and farming enough echoes I bought her armor set. The mask says it gives a 2% skill bonus, nothing else but I wore it but according to my stats my AR is exactly the same as when wearing the Steeple Hat, and without the Endurance bonus that one gives me.

I was at 18 Skill when I got the Mask, there was no AR or seemingly damage difference and at 20 (and playing 1.04) there is still no difference in damage numbers. I like the full Crowfeather set a lot myself in the original game and this demake but this small error puts me off of that as someone who also wants to pump out the Skill damage with whatever I have. I'll be sticking to the hat that gives me the same damage number even though it's supposed to be less but also giving me extra Endurance at the same time until/unless there's a patch for this.

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(Also maybe some have noticed, or haven't, but I've made a few threads already going on about bugs, errors, or just questions on what to do with questlines, I don't think anyone has answered those threads that I'm aware; I might seem like I'm just an ungrateful complainer but really I've been having a lot of fun with this demake so far. I just feel like bringing attention to either problems or for things that I'm trying to figure out but can't find an answer for is more pertinent for these boards - I also have things to comment on the number of echoes certain enemies drop and the balance around that which I think could use an adjustment but that's for another topic I'll hold off on until later)