Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Juice FX

Add animations to your images to make them juicy!. · By CodeManu

Save bug and a question

A topic by iamrubber created Feb 17, 2022 Views: 282 Replies: 1
Viewing posts 1 to 2

Hi, 

On v1.3.1.1

First of all, when I save the project all the settings appear to revert to their defaults and after that point the sliders do nothing. For example I set up a FADE OUT animation. After saving it, if I go back in and adjust the sliders nothing changes.  Also if I go into PRESETS after saving and try to run a few of them, they do nothing.

Seperate to this, I don't understand how I can create something that only happens once. Like for example I'd like my branch object to first change angle, then fade-out. How do you do a sequence like that?

Cheers.

Also, I just tried rendering my project (after saving) and got this error:

############################################################################################

ERROR in

action number 1

of Draw Event

for object control:

Memory allocation failed: Attempting to allocate 44408896 bytes

############################################################################################

gml_Object_control_Draw_0 (line 154)