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Unity3d - Build with gzip doesn't work in app

A topic by SteBee created Feb 21, 2022 Views: 398 Replies: 2
Viewing posts 1 to 3
(1 edit) (+1)

Hi,

I got a comment that my game 'Dark Idle' doesn't run with the itch app.

To be honest I didn't test this before publishing the game.
I tested for weeks in several browsers but didn't even know that the itch app exists. :-)

The error when starting the game in the app is:

Of course I could build the game without compression or activate the compression fallback:


But this would result in larger download files and longer startup times for hundreds of players to make the game playable for at the moment approx. 10 players who uses the app.
In my opinion this isn't worth it but maybe there is a different way to solve this problem I just don't see.

Has anybody an idea and can help me with that problem?

Kind regards,

SteBee

(1 edit)

I can't even play my own game on Itch using a leaderboard service because they require Gzip to work. I believe Gzip compression Unity games on Itch.io do not work on Macbook. I know it's been 2 years but did you ever find  a way around this?

(+1)

Sorry, I didn't. I decided to make it more comfortable for the majority of the players and leave it with GZIP.

Maybe a workaround could be to publish one build for Windows and one for Mac?!