Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gave it a shot

A topic by Eslosh created Mar 08, 2022 Views: 195 Replies: 2
Viewing posts 1 to 3
(+1)

I was only able to play about 10 or so minutes during my break but honestly for a solo dev its quite impressive.  The 3d environment, battle systems and sizable amount of cards seems like it would've been a large undertaking.  I'll admit I was a bit overwhelmed by the sheer amount of card options dumped into your lap but I'd imagine you could smooth that out if you ever went past the prototype stage.

Wish I had more time to give it more of a go but I really appreciate you sharing it and hope you keep up the great work - really gives me a lot to think about and look up to as I work on my game.  

Cheers!

Developer(+1)

thanks!

scoping for jams is weird, I didn't want to hide too much content so I gave out cards pretty judiciously.

There are 2 of us btw! Squareanon made all the art!

All of this in a jam? That's awesome.

 Yeah I'd imagine trying to create content to show what you're envisioning and also keep the pace going so that someone has a chance to demo it during a jam would be difficult.   Congrats to you both, then!  I saw Solo Australian Game Dev on your title but you're right - two names there, hah.