Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

QUOD INIT EXIT IIm

Alternative free-scrolling platformer [C64] · By RETREAM

Works just fine on NTSC C64

A topic by DragonGrafx-16 created Mar 13, 2022 Views: 177 Replies: 3
Viewing posts 1 to 3

I don't see why it is mentioned being PAL only... the game seems to run just fine at NTSC speeds.

Developer

On NTSC the frame rate is halved (i.e. 30 fps, which means that the game is very slow) and sprites flicker. Unfortunately, NTSC machines are not suitable.

Oh now that is odd... a PAL game running slower on NTSC.

Developer (2 edits)

NTSC machines can execute less operations per frame than PAL machines due to the shorter duration of frames (16.67 ms instead of 20 ms). Therefore, NTSC machines are not able to execute all the operations that the game requires each frame, thus causing a frame skip every other frame. The end result is that the game runs at 60/2 = 30 fps (and sprites flicker here and there due to the lost sync, and music gets slow down). On PAL machines, instead, the game never skips a frame, so it runs at 50 fps.