I love Knave for being equal parts gritty and streamlined. It carries the message of "go out and adventure" for those too light on time or mental processing power for other tabletops. Finding Cairn, and then Liminal Horror, felt only natural. I love the exploration of liminal spaces and exploring the supernatural that lurks on the fringes of our world, and having a system that cuts to the situation and characters rather than getting bogged down in its own mechanics seems like a heavenly match indeed. I also had a nice giggle about Mr. Sims. The Head Archivist of that venerable institute can't ever seem to catch a break.