Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

PixDither

After Effects Color Quantization Plugin 路 By Wunkolo

Is the plugin Apple Silicon compatible?

A topic by orangewedge created Apr 16, 2022 Views: 463 Replies: 11
Viewing posts 1 to 9
(+2)

Hello.

You're probably aware of the current apple silicon transition that's taking place; About that, After Effects has just been updated to run natively on the arm64 architecture the M1 chips use, however third party plugins have to be recompiled to work on these machines.

I was wondering if PixDither was updated to be apple silicon compatible.

Thank you very much.

Developer

I currently don't have the pipeline or hardware necessary to get native OSX-ARM compilations at the moment unfortunately, at least until I manage a way to cross-compile ARM builds from my current OSX-x86 Virtual-Machine pipeline.

Currently my plugins do not natively support apple silicon but I will certainly make it known once they do.

That's a shame, but thank you very much for having let me know.

I guess I'll come back here in a few weeks and see if there'll be any news.

Just curious, any news? :)

Bumped.

Also bumping ;D

Bumping as well, especially given how from yesterday all macs have switched to apple silicon, except for the mac pro.

Has the development of the tool stopped?
I'm absolutely not trying to be rude, I'd just like to know as to set my expectations accordingly.
Thank you very much.

+1, this is an incredibly important and valuable plugin. Sadly, it will soon be inaccessible to Mac users if it never makes the transition to Silicon.
I'd even purchase it again if I had to, it's that useful. 

Developer(+1)

Apple-Silicon support has been added as of today! Thank you all for your patience 馃檹馃檹 Let me know of any new bugs you may have ran into over on the bugs thread!

馃コ

woooo thank u!! ur the best!!