New Features
- Added a “Manage Groups” option to the Map Editor’s context menu (Grouping sub-menu) when right-clicking an entity from Edit mode. This will open a dialog allowing you to modify the groups that the entity belongs to.
- Added initial support for Japanese to the Dialogue Editor and character names. To properly display Japanese dialogue in-game, you’ll need to import an appropriate font into your game project and set it as your Dialogue Font in the Theme Editor. (For example, the PixelMplus font: http://itouhiro.hatenablog.com/entry/20130602/font)
Changes
- OTF fonts will now be recognized and shown in the Game Explorer.
Bug Fixes
- Fixed an issue where dialogue with long non-breakable text could result in the game freezing/crashing.