so, half of my settlement is just made out of bronze monuments (an entire field dedicated to them), the other half is housing, a bit of infrastructure, defense and about 2 soldier barracks. for some reason my people are at roughly 80% loyalty, and they revolt from time to time. i can't fix it, already have my capital building on max level, so i can't build more monuments to appease them. alcohol seems to do less than monuments and requires a dude, so imo it's better to try to spam monuments instead of trying to import wine or make more wheat fields and breweries.
happiness is poorly explained. how much happines do i need to appease a population of X? why can't i upgrade breweries? how does the happiness correlate to morale? are there other factors to morale or is it just affected by happiness? then why have 2 different indicators for the same thing? and why do i need to build a ton of monuments to appease my people? 3 max level monuments shoudl be enough in conjunction with a few breweries.
i've got multiple villages. some of them i managed to put up to barely over 100% morale, but still, most of my cities hate me. and since i need to spend all the administration on monuments i can't build trade routes or do breweries.
TL;DR: the happiness system needs an overhaul.